It's good because a number of welcome improvements have been made, and a slightly improved Might and Magic is better than no Might and Magic at all. It's bad because many of the previous game's faults remain, and the engine - merely adequate last year - looks downright dated now. This relative haste is both good and bad. Given that four years passed between the release of Might and Magic V: Darkside of Xeen and 1998's Might and Magic VI: The Mandate of Heaven, the latest chapter in the series has arrived hot on the heels of the last.
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